Okay, so as I've been gathering up my GR
past, I came across this. We were contacted by Jim Therry, the writer of the
New Frontiers fanzine. He was trying to get writers to submit with stories and
interviews. So, my co-writer and friend decided to oblige with both.
We wrote
and submitted an article about our life in the GR matrix. It's not the most
scholarly text, but we enjoyed doing it. Unfortunately, the fanzine folded and
we never heard from Therry again. So it's been sitting in a cardboard box
since. I'm glad we did it, it reminded me of a lot of things I had forgotten.
(We
spoke to Dan and John as they were sunning themselves in the lobby of the
luxurious Alps Arms. Still fabulously well-heeled from their Galaxy Rangers
royalty checks, they were glad to briefly give us some behind-the-scenes into
on their rags-to-riches television careers. It wasn't too hard for us to talk
to Dan and John. We are Dan and John.)
Dan Fiorella: So, John, just
how did you begin writing for The Galaxy Rangers?
John Rawlins: Uh, you
got me involved, Dan. Remember?
Dan Fiorella: Ah, yes. I
submitted Captain Useless, an ancient radio script we wrote.
John Rawlins: It was about a
superhero who had no control over his powers. Whenever he tries to fly, he
explodes or turns into a rowboat or something. Robert loved it, and hired us.
Dan Fiorella: By the way, do
you mind if we refer to each other by initials for the rest of the interview?
JR: No. Incidentally, why
are we interviewing each other?
DF: Blatant self-publicity.
JR: Ah, yes. I'm glad we
cleared that up.
DF: Which brings me to this:
we've written Rangers episodes together as well as individually. Your
first episode was Tune Up, right?
JR: Right. Tune Up,
in fact, was the first script to be finished and approved for production. The
first one by anybody.
DF: But it wasn't the first
episode aired. The powers-that-be wanted to start off with a more Western
story.
JR: We don't even see a
Ranger until halfway through Tune Up, so it wouldn't be a good one to
start the series with.
DF: We both tended to put
the secondary characters in the spotlight, while everyone else was churning out
Goose stories.
JR: They did Goose, we did
Waldo, Zozo and Buzzwang.
DF: The original idea for Tune
Up was Buzzwang as kind of a sorcerer's apprentice.
JR: Yeah, Robert wanted Buzz
to find a bunch of robots that come to life and steal Q-Ball's inventions. It
was my idea to get Buzz's head stuck in a Xerox machine.
DF: Uh huh.
JR: Around this time I saw
the early designs for Buzzwang.
DF: One artist drew Buzz
with a telephone dial on his chest.
JR: Yeah, but Robert didn't
go for it. At this point you were working on The Ax.
DF: Oh. That.
JR: Would you care to expand
on that?
DF: I guess. The Ax
went through five rewrites. He started out as a really neat indestructible
super robot with all these built-in weapons.
JR: Then he became sort of a
Frankenstein creature.
DF: Yes, word came down that
robots were out. People felt that the robot shows were hitting the saturation
point, so we had to avoid using them.
JR: Then Robert gave you the
crystal statue design.
DF: Right, the Ax became
this guardian statue, like the Golem, who protected an ancient tomb. This was
scrapped for an Indiana Jones-type of chase in the tomb. Then they made some
more changes after that.
JR: I remember sitting with
you when we both first saw it and saying out loud, "Sonic meld
plates?"
DF: Yeah.
JR: I like Burro-5000 in
this episode. Maybe because he doesn't talk.
DF: I wrote him that way. An
occasional "Hee-haw," but that's it.
JR: Who needs a talking mule
robot anyway?
DF: Somewhere along the
line, Burro turned into a hi-tech Francis. In Boom Town again I wrote
Burro silent, but they started feeding Roy's lines to him.
JR: That happened with the
Kiwi kids too.
DF: Originally, they were
called the Kiwi babies.
JR: In the script I wrote
for Showtime, which is the first Kiwi kids appearance, they spoke alien
baby talk. All they ever said was "Urgle" and "Ook." But in
the final version, they say things like "Double wow" and other stuff.
I named Swee after my cat.
DF: You don't have a cat.
JR: All right, my roommate's
cat, if you want to get technical
DF: Hey, speaking of Showtime,
how does Goose escape from Gelatinous anyway?
JR: Goose tries to lasso
Gelatinous and fails, since Gelatinous is made of alien jello or something. So
Gelatinous jumps Goose and tries to suffocate him by wrapping around him. Goose
hits his badge and he's supposed to grow a snorkel out of his mouth so he can
breathe. I think someone felt it made him look too ridiculous, so in the final
version Goose just hits his badge and breathes. Kind of a let-down, huh?
DF: Oh, I'm sorry, were you
saying something?
JR: Never mind. They
nicknamed one of the pre-production guys Gelatinous. What shall we talk about
next?
DF: How about Progress?
JR: I was sure Progress
was going to be a huge embarrassment.
DF: Me too. It went through
something like 109 rewrites, didn't it?
JR: Maybe more. I lost
count. It was originally called "Swamp Mess," and it was a mess. We
had beautiful footage of Goose. saving his dolphins from an alien submarine.
DF: That was from the
original demo-reel.
JR: Right. Robert wanted to
use this footage in a story about pollution. He had a design for a monster that
lived in a polluted swamp. Plus there was a storyboard of the Rangers chasing
this monster through the swamp on their hover-cycles. Also they decided this
was the perfect script to feature every single piece of Rangers hardware ever
designed.
DF: And you had to put this
all together into a coherent, plausible, 23-minute storyline.
JR: Naturally, I began
throwing in some of my own stuff. I wanted the Rangers to have some strange
contraptions to go along with their standard hardware. So the flying sub has a
kind of hi-tech rowboat in it. Then there's Pixel.
DF: Doc's crazy mixed-up
computer program.
JR: I originally named him
SWEN.
DF: SWEN? What the hell kind
of name is that for a computer program?
JR: I guess that's what they
thought, too. But he originally had a Swedish accent and was called SWEN.
DF: Anything you'd like to
say about those aliens, the screaming mimis?
JR: The Lingorians are one
of my favorite races in the whole series. They actually sang a song in one of
the first hun- dred drafts. I like Progress, but the more you watch it,
the more holes you see. I mean, psychic dolphins? Psychic dolphins?
It's bad enough they can talk, do they have to be able to hear telepathic
distress calls from other planets? This message comes from umpteen-kazillion
light-years away, and they know right where it came from, but once they land on
the planet, they can't find it.
DF: Didn't that have
something to do with the pollution?
JR: Right. The pollution.
Everything has something to do with the pollution.
DF: Like Buzzwang's Folly?
JR: That has nothing to do
with pollution, you boob!
DF: Well, as long as I
brought it up, let's talk about Buzzwang's Folly.
JR: It was your original
concept, maybe you should start.
DF: It began as a parody of
the rash of Transformer/Gobots/ Voltron/Robotech convertible robot hero shows.
They're really stupid, you know?
JR: I know.
DF: I mean what kind of
advanced superior alien intelligence would build a race of super robots that
can convert into a Volkswagen Beetle?
JR: Or a triceratops?
DF: "Hey guys, let's
make this robot look like a dinosaur. That should be pretty inconspicuous. So
we had Buzz accidentally produce a bunch of robots that turn into coffee
machines and jukeboxes.
JR: Don't forget Gumby the
gumball machine.
DF: Duly noted. After we
ripped off the plotline of Laurel and Hardy's The March Of The Wooden
Soldiers, it was a snap.
JR: Zozo and Waldo were Stan
and Ollie, Lazarus was Mr. Barnaby, and then we had to come up with a bunch of
ugly creatures to parallel the Bogeymen.
DF: So we created the
Plaguos. Any significance there?
JR: None whatsoever.
DF: Come on.
JR: Okay, we named them
after our college humor magazine The Plague.
DF: NYU's only intentionally
funny publication. Ha ha...
JR: . . . Ha ha . . .
DF: . . . Ha ha . . .
JR: ... Ha. Anyone who
worked on the magazine was a Plaguo. Too bad about the animation on Buzzwang's
Folly, huh?
DF: Yeah.
JR: I could
have done better animation than that. And I'm not even Japanese.
DF: Now, now. Tell everyone
the story of how we prevented thousands of kids from electrocuting themselves.
JR: It would probably be
more accurate to say, "Tell everyone the story of how we prevented a
couple of trumped-up lawsuits." We wanted to have Buzzwang plug his finger
into the computer console.
DF: He had a computer
interface in his fingertip.
JR: In Buzzwang's Folly,
we wanted to use that for a kind of "boy with his finger in the dike"
story. If Buzz unplugs his finger, Beta Mountain will explode. It was Robert's
original idea, but he had to change it. He was afraid some impressionable kids
would start sticking their fingers into electrical outlets.
DF: No doubt the kids of
people who put towels around their necks and jumped off roofs after watching
Superman.
JR: Or the kids of people
poked their eyes out after watching The Three Stooges.
DF: Right. Stupid kids.
JR: So Buzz uses a key
instead, and I guess millions of kids electrocuted themselves by sticking keys
into electrical outlets instead.
DF: Hm.
JR: In order for us to write
an episode together, we had to split our usual fee. In other words we got paid
half as much as what we'd get for writing an episode on our own. Why the heck
did we do that?
DF: I don't know. What's
half of 28 bucks? 14, right?
JR: Yeah. I guess it wasn't
that much of a difference.
DF: Not after taxes.
JR: Then came Space Moby.
DF: My Star Trek-Moby
Dick-Jonah-Greenpeace-Jaws-Pinnochio ecology tribute.
JR: Tribute hell, you ripped
them off.
DF: Only what I needed.
JR: You did an interesting
thing with Goose in that episode.
DF: Yeah? What?
JR: The thing with his ears.
DF: Oh-oh-oh yeah! The first
draft was sent back because Goose didn't use his powers and, at one point, to
get him out of the way, he gets knocked out from behind. Apparently, Goose
can't get knocked out from behind.
JR: So you invented the
bagpipes of death.
DF: Right. The bagpipes emit
a super high pitch frequency which incapacitates people. So, to get Goose out
of the way, Captain Mylox plays these hi-tech bagpipes. Then, get this, Goose
touches his badge and his ears disappear. So Goose can't hear the pipes and he
can get Mylox.
JR: But he doesn't get
Mylox. Mylox goes off in a shuttlecraft after the great white and then blows
up.
DF: Oh.
JR: What about Buzzwang's
feet?
DF: What about
Buzzwang's feet?
JR: Who's ears disappeared
anyway? Buzz's feet. Talk.
DF: One of the original
running gags for the series was Buzzwang getting his limbs destroyed all the
time.
JR: Pretty funny gag.
DF: Buzz keeps getting these
temporary replacement parts that don't fit. So Buzz's feet dissolve away in the
whale's stomach acid, and in the closing shots –
JR: - he has feet the size of
watermelons.
DF: Who's telling this?
JR: Sorry.
DF: - He has feet the size
of watermelons! There! But you need a VCR to catch it. It's subtle.
JR: My next script was –
DF: Did I mention Space
Moby was Chris Rowley's favorite episode?
JR: He never said that, Dan.
DF: Well, he liked it a lot.
JR: As I was saying, my next
script was –
DF: Days of Moonshine.
JR: That's Days of
Starshine, nitwit!
DF: Oh yeah.
JR: It was never produced,
but the story might sound familiar. Goose meets up with this girl supertrooper
who he's always been in love with. She still lives on Earth, she's hiding out
in the Arizona desert. Kilbane, of all people, tells Goose where she's hiding.
Goose turns in his badge because he doesn't want to arrest her.
DF: That was before Zach
resigned in Psycho-Crypt.
JR: Yeah. In the end, she
gets injured and the only way Goose can save her life is to bring her in to the
cryogenic labs and freeze her. The script wasn't too well-received. Goose cries
in it, and I think they felt it made him look wimpy. I don't think so. If you
can't cry, you're not much of a hero. Anyway, the next thing I knew, Tom
DeHaven had written a script based on the same story idea. I don't know if he
had the same idea or if he was asked to write it because I was working on too
many other scripts at the time. I really wish I had the chance to finish that
one. It would have been great to do a tear-jerker after all these wacky comedy
scripts, but it didn't work out. That's show biz.
DF: So Galaxy Stranger
kind of grew out of Good Morning Starshine.
JR: Days of Starshine!
The two scripts are actually very different, but they're both based on the same
plot idea, and once they did one, they couldn't do the other.
DF: That brings us to our
next project together, Murder On The Andorian Express.
JR: Ah, yes. That was Starlog
magazine's favorite episode.
DF: Starlog never
said that.
JR: Well, they liked it a
lot.
DF: There is a lot to like.
It's. got Kubla Dutch--
JR: - and his wife Madonna-
DF: How in God's name did we
get away with that?
JR: It also has Snivel the
pedulont-
DF: Part pen, part elephant.
JR: That can't be right...
DF: - And Captain Kidd and
Nimrod, all jammed into a pseudo-Agatha Christie whodunit.
JR: The only murder mystery
in which no one gets killed.
DF: Well, in our script
Snivel got bumped off, in the airlock sequence. But apparently they're real
squeamish about murder in kid-vid. That's why He-Man has to battle the same
villain day in, day out. They wouldn't even let me kill some whales in Space
Moby.
JR: We named the Reaper
after the mascot on The Plague
DF: A humor magazine called The
Plague, with the Reaper as its mascot. Pretty hilarious, huh?
JR: Hey, it was college.
DF: Should we mention about
the stupid key card? The clue that wasn't supposed to be there.
JR: No.
DF: Or the fact that,
although Snivel is rescued, he vanishes for the rest of the story?
JR: No.
DF: Or the crowded stateroom
scene we wrote that the animators put about five people into?
JR: Listen, if the story's
good enough for Starlog, it's good enough for me.
DF: Okay. Be like that.
JR: My favorite line in that
one is "What am I, psychic?"
DF: You did a rewrite on
someone else's script around this time.
JR: Invasion Of The Toy
Robots by Zev Slashinger.
DF: You're making that up,
right? There isn't any Zev Slashinger is there? You got two checks for writing
that script didn't you? Who are you, Stephen King/Richard Bachman? Huh? Well?
JR: ... Invasion Of The
Toy Robots by Zev Slashinger
DF: His name isn't in the
credits at the end of the show.
JR: Neither was Lance
Strate, who wrote Ghost Station. I have no idea why that happened. I
never met Zev, but his script had some good moments. He wrote the showdown
scene, where Zach steps on the toy cowboy.
DF: Funny scene.
JR: I changed the title to Invasion
because I didn't want to give away the shocker twist ending.
DF: Uh-huh. Stan and Ollie
was your contribution, right?
JR: Yup. You can't have too
much Laurel & Hardy in a sci-fi western kid's cartoon, if you ask me. In
Zev's script, Zach is hit in the face with a pie and Doc gets shot in the rear
end with an arrow. I left it out of my first draft because seemed too silly.
But Robert asked me to put back the part where Doc gets shot in the butt.
DF: Hold it. The man who has
Buzz breakdancing to a Kiwi rap song in Mothmoose thinks a pie in the
face is "too silly."
JR: Buzz breakdancing was
Robert's idea, too. Did you know that Mothmoose was Jim Therry's
favorite episode?
DF: John, I don't think -
JR: No really, he was struck
dumb by it! After he saw it, his only response was "What?"
DF: Maybe he should have
turned the volume up.
JR: The original idea for
the Mothmoose was even sillier. He was kind of a Bullwinkle with wings. I think
I made him a more serious Mothmoose.
DF: A more realistic
Mothmoose.
JR: Well, I gave him the
power to make things grow. That made him more mystical.
DF: The episode became
another ecologically bent tale. Come to think of it, that was a very strong
theme in the series Man and nature. Preserving the environment.
JR: I think that's Chris
Rowley's influence. You see it in Scarecrow, in a lot of his scripts.
DF: Doesn't your script hurt
the Kiwi's reputation as farmers? They don't have to be agricultural geniuses
if they have this flying moose that makes plants grow.
JR: That didn't occur to me
at the time. Of course, they don't bring him along to every planet with them.
DF: This story is centered
around the "two friendly aliens," but the Kiwi seem more alien than
friendly. They want the League of Planets to launch a full-scale attack on
Tortuna.
JR: Yeah, Mothmoose
really shows off the quirks of the Kiwis just like Showtime shows off
the quirks of the Andorians. These are two very advanced races, and I wanted to
explore their darker sides. Kiwi-fu is kind of a joke, but I doubt those guys
could survive in a universe of big bad aliens unless they knew martial arts.
DF: This is the only episode
where you see one of the parsley monsters.
JR: The Ribans were a
natural for this episode. There was a reference to them in Showtime,
which didn't make it to the final version. Zozo said, "What a way to spend
a weekend! Discussing mathematical principles with the parsley monsters of
Ribus-61" and Waldo said, "I hardly think it will help diplomatic
relations to refer to the Ribans as parsley monsters!"
DF: What came next? Space
Maverick?
JR: Space Maverick!
All these titles nobody ever heard of. Yeah, I wrote that with my roommate,
Scott Benkel.
DF: The real owner of Swee.
JR: Space Maverick
was about a wily outlaw named Jake Arrows, who makes Cody Wildfire look like a
girl scout. It was a pretty daring script, with a real Sergio Leone flavor,
lots tricks and double-crossing and stuff. There's a scene where Jake holds up
mourners at a funeral. Maybe we'll eventually see this script in the next
season.
DF: There hasn't really been
much clamoring for a second season of material.
JR: There hasn't been
clamoring for the first season yet. But with the Roy Rogers Buzzwang Brunches
and videotapes and other junk, maybe that'll change. Next came Boom Town
DF: Working title:
"Gold Rush."
JR: This one sure reminds me
of Shaky. Why is that, Dan?
DF: Amazing coincidence?
JR: No, really.
DF: Robert asked me to work
on a story where Old Roy finds a planet filled with starstones and then it
blows up. - That may be a slight oversimplification of the premise. Apparently,
Robert had another writer working with the same concept. He came up with Shaky,
another "bad guys chase the good guys" script. I, however, wrote an
epic evoking the rough-and-tumble world of the frontier boomtown.
JR: That's nice. What
happened to all the jokes in your script?
DF: They were cut. As I was
saying, I found out the ending to both scripts involved planets blowing up.
Wanting to avoid identical endings, suggested that instead of my planet blowing
up, Roy's claim turns out to be fool's stones - you know, like fool's gold?
Robert loved this concept, but he liked the way my planet blew up, so Shaky
winds up with the fool's stones. That's why the planet Shaky, which looks like
it's going to blow up any minute, doesn't. While my nice, safe, stable planet
blows up.
JR: Blows up real good. You
overwrote the heck out of this script, didn't you?
DF: I guess. Somewhere along
the line, we were told to cool it with the new characters.
JR: The show had about 3
million characters at this point.
DF: I decided if we had to
re-use old characters, why not use every one of them? I figured, hey, this is a
popular planet, everybody wants these starstones. So I put in Roy, Burro, the
Queen, her crown agents, slaver lords, the Black Hole Gang, Captain Kidd,
Squeegie, Mogul, Larry and the demons, Tetragram (the mining company from Space
Moby), even Jake Arrows.
JR: And the Rangers, too.
DF: Who? - Anyway, I had all
these characters trying to get starstones, and I ended it in a big fight. Sort
of a cross between It's A Mad Mad Mad Mad World and Blazing Saddles.
JR: Two more great science
fiction influences.
DF: They cut it down to 23
minutes, but it's still pretty decent, I guess. At the same time we were
working together on Buzzwang Gets The Ax. Another "lost"
episode.
JR: Our Road Runner-Three
Stooges-Laurel and Hardy tribute.
JR: By this point, it seemed
everyone was writing comedies and there was a glut.
DF: I like to think it was
our comedies which warped the other writer's sensibilities. By this point a lot
of them were handing in offbeat stories.
JR: Like Rusty And The
Boys, Marshmallow Trees --
DF: Battle of the Bandits.
JR: Unfortunately, it kind
of crowded us out.
DF: Suddenly we were not
unique.
JR: A couple of our later
scripts got held over for the second season, whenever that is.
DF: Want to tell the folks
at home the plot of Buzzwang Gets The Ax?
JR: Sure. Buzz and Q-Ball
are trying to fix the charging platform and Buzz uses a dime to unscrew
something and ZAP, he's hit with a beam from the charging chamber! This affects
one of his internal chips, so he goes nuts whenever he hears "Pop Goes the
Weasel." It's too dangerous to keep him around in this condition, so he
gets the ax. That is, Commander Walsh asks him to turn in his badge.
DF: This was after Psycho-Crypt.
JR: Sh! Meanwhile the Ax
lands on Earth and kidnaps Jessica and Little Zach. Buzz follows them to the
planet Avery. The second half of the episode is Buzz zipping along on a motor
scooter that goes "beep-beep" and the Ax trying to drop boulders off
cliffs on him. Finally the Ax catches up to Buzz, and it looks like curtains
for our hero, but then Jessica plays "Pop Goes The Weasel" on her
space-flute and Buzz goes crackers and knocks the jewel out of the Ax's
forehead
DF: Last but not least, Henpecked.
JR: Not least at all Henpecked.
It concerns another strange creation by the Po mutants, the people who brought
you the emotion doll. This thing was called the Bejeweled French Fry of
Infinity.
DF: The Bejeweled French Fry
of Infinity?
JR: Captain Kidd steals it
from the Po mutants and gives it to his wife as an anniversary present.
DF: The Bejeweled French Fry
of infinity?
JR: It has the power to make
wishes come true. But Bertha Kidd doesn't know this, and every time she opens
her mouth, something weird happens. At one point, she transforms two slaver
lords back into a bunch of gurkins.
DF: I remember Robert wanted
you to change that, because it didn't exactly fit the reality of the slaver
lords.
JR: Right, but it did fit
the reality of the Bejeweled French Fry of Infinity! See, once you buy the
premise of a magic charm, you're stuck with it. That was great, it was one of
the few times I had a perfectly logical reason for a ridiculous plot development!
DF: But ultimately it's
meaningless because the script wasn't produced.
JR: Well, yeah. Did I
mention it's one of my favorite episodes?
DF: But it's not really an
episode Yet.
JR: Well, when they produce
it, it'll be my favorite episode
DF: Well, I think that
covers everything, except the episodes I was working on when they pulled the
plug. Zach, The Giant Killer, Injun Trouble, The Great Space Bank Robbery
and Zozo's Christmas Massacre.
JR: That's all I have to
say. Anything else you'd want to add?
DF: Sure! We have lots of
paper left. Just that it was a real hoot working on this. When I met Robert and
he explained the project to me I thought, "Uh-oh, science fiction! I'm in
trouble." Then he showed me the character out-lines and I read the one about
Mogul. It said that Mogul has a helper named Larry. I looked at Robert and said
"Larry? This demon-lord's assistant Is named Larry?" Robert said,
"Why not?" And I said to myself "I'm home!"
(And
so, as the sun sets slowly in the west, we bid a fond farewell to everyone's
favorite Galaxy Ranger writers - well, they're our favorite Galaxy Ranger
writers. John and Dan. Two guys who have no business interviewing each other.
So long, and remember: no plots, no stories!)