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TS to ASE |

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Create static meshes for use
with Unreal2 and
UT2003/2004 and Doom3
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Nurbs
tools |

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rebuild
curve, rebuild patch, info panel, weld curve, invert curve, invert patch, weld patch, control point edit |
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Doom3
Mesh Importer |
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trueSpace75 doom3 mesh importer.
Bones, but no skinning support at this time. |
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Axes Tools |
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Normalize
axes of an object. Show/Hide all axes in a scene. |
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PolyCombine |
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Create a
copy of a glued object as a single mesh
Note: Caligari has a plugin available in the downloads
section of the gamespace website that basically does the same
thing. |
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TS to Unreal PSK |

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Create
skeletal
animation for Unreal UT2003/4 For TrueSpace v6.5 and up.
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TS to Unreal T3D |
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Convert a truespace object or scene to an Unreal
brush or map with staticmesh and mover support.
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TS to Unreal(Deus Ex) |
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Convert an animated truespace object to Unreal
mesh object, is compatible with all versions except Unreal2
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BioVision Human motion Import |
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Create an animated skeleton from a BVH motion file
Works OK for some motions and poorly for others
NOT compatible with TS v6.5 and up
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| Check out my Carrara
plugin page http://home.mindspring.com/~iclint/carraraplug.html |
| and my Lightwave3D plugin page
http://home.mindspring.com/~iclint/lightwave/index.html |
| * real time day/night texture based on 3dbuzz maya fundamentals dvd.
Textures used are from ARC Science and Face of the Earth
(www.arcscience.com) |
| 21-July-2007 |